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Kultur & Gesellschaft

ACMI Stories & Ideas

Australia's only national museum of film, video games, digital culture and art - situated at the heart of Melbourne in Fed Square. Listen to our latest podcasts of live events, playlists associated with exhibitions, and more. Located at Fed Square. Open daily. #acmimelbourne www.acmi.net.au

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Folgen von ACMI Stories & Ideas

254 Folgen
  • Folge vom 26.09.2016
    Is Mapplethorpe: Look at the Pictures a film you can take your mum to?
    Warning: This podcast contains coarse language and adult themes and is not suitable for children under 18 years of age. Mapplethorpe: Look at the Pictures screens at ACMI from the 22nd September. ACMI's Head of Film Programs, James Hewison shares his thoughts on the film and the man.
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  • Folge vom 07.09.2016
    WEINER Q&A with Adam Bandt and James Hewison
    Winner of the Best Documentary prize at the 2016 Sundance Film Festival, Weiner is a wonderfully stranger-than-fiction tale of political scandal and contemporary morality. Anthony Weiner was a democratic congressman on the rise when a ‘sexting’ scandal forced a humiliating resignation. Two years later, he ran for New York City mayor, betting that his ideas would trump his indiscretions. With unprecedented access, Weiner takes us inside this fascinating political comeback-turned-meltdown. In this post screening Q and A ACMI's Head of Film Programs James Hewison talks about the film, politics and life in the public eye with Adam Bandt, Federal Member for Melbourne.
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  • Folge vom 11.08.2016
    Sandy Powell: Masterclass in Costume Design
    Celebrate the SCORSESE exhibition and join one of the master filmmaker’s long time collaborators, BAFTA and Oscar winning designer Sandy Powell OBE, as she delivers a masterclass on costume design and gives a fascinating insight into her extraordinary career. From working closely with Scorsese on films including The Aviator, Gangs of New York and Wolf of Wall Street, to the collaborative process of designing costume for celebrated films such as Carol and Cinderella, the acclaimed designer will appear at ACMI for a special night of conversation hosted by Associate Professor Jessica Bugg (School of Fashion and Textiles, RMIT) to explore her iconic work, her influences, and her creative partnerships with Scorsese and a range of legendary filmmakers. Powell, who has won the Academy Award for Costume Design three times for Shakespeare in Love (1998), The Aviator (2004), and The Young Victoria (2009), and has been nominated a total of twelve times, is renowned for her ability to form long lasting, creative collaborations with a diverse range of auteurs. Across a career spanning over 3 decades, Powell has helped shape the celebrated films of Derek Jarman (Caravaggio, The Last of England), Neil Jordan (The Crying Game, Michael Collins, The Butcher Boy), Todd Hayes (Velvet Goldmine, Far From Heaven, Carol) and of course, Martin Scorsese. When it comes to working with Scorsese – with whom she has worked with on six films to date – Powell says there is always serious attention to detail. "When an actor comes onto the set wearing a costume for the first time, he'll actually go and touch them and touch the cloth," she states. "He's always very interested." Providing a rare insight into her interconnected work with such celebrated directors, Powell will explore her own creative processes and will look back over a body of work that has positioned her as one of the most highly acclaimed designers in the film industry in this very special masterclass event.
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  • Folge vom 11.08.2016
    DOOM QandA With Marty Stratton May 2016
    DOOM has long been one of the most innovative, and most loved, titles in video games. In celebration of the launch of the newest entry in the franchise, we're proud to present a chance for audiences to explore the development of the game with Marty Stratton, Executive Producer at id Software. Marty will be connected via live video conference from Dallas. In addition to following the development journey and challenges involved in maintaining the legacy of DOOM, we will be exploring Marty’s career highlights to date and his tips for getting into the industry, as well as having a broader discussion around AAA development in the modern age. Developed by id Software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM has made its return this month as a brutally fun and challenging modern-day gaming experience. Marty Stratton has been a passionate and driven game developer for more than 20 years. In his current role as Executive Producer and director at id Software, Marty is responsible for guiding the development and direction of the latest DOOM video game. Having joined id in 2000, Marty has been an integral part of the studio’s development and leadership teams throughout the creation of Team Arena, DOOM 3, QUAKE LIVE, and RAGE. He is now taking on his biggest and most exciting challenge yet, leading the studio’s team as they deliver an ambitious new chapter in the much-loved first-person shooter franchise, DOOM. Marty began his games career in 1995 as a QA tester at Activision and by 1997 was the publisher’s producer working with id on QUAKE II and QUAKE III: Arena.
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